Pages are different places on the site not the game.

Friday, February 24, 2012

The Commons

The Commons is where you first spawn in the game. At the beginning of the game you start in Headmaster Ambrose’s House. That is where you receive your first quest. Next to Ambrose’s house is another wing. Ambrose’s pet owl Gamma is there. She is merely for decoration and has no real use. When exiting his house you find to your right the Shopping District and to the left the rest of the Commons. If you head straight there’s a large pond and a man and a women selling stuff. Their names are Prospector Zeke and Eloise Merryweather. If you keep going straight and over a bridge you’ll find the Library. There is Harold Argleston and Boris Tallstaff. Harold sells treasure cards that can be added separately to your deck. To your left is a walkway leading to Unicorn Way and Rainbow Bridge. Behind the water fall is the death school. Going over Rainbow Bridge and taking a right you’ll find yourself at the Fairgrounds. There you can play plenty of games and when you’re able to use a potion you can refill it. Behind all the tents is one of the smiths. After exiting you’ll find to your left  the passage to Golem Court. Heres the map.
Thank you  http://wizard101.wikia.com/wiki/Wizard101_Wiki for the pic.    
UpdateCommonMap.png

Tuesday, February 14, 2012

Unicorn Way

The first place you start is Unicorn Way. When you enter to your right will be the Arena. In front of the Arena is a horse-man named Diego, you buy stuff with tickets from him. To your left will a shop with a barrels lying around by a tent. He only sells one of each, a hat, a robe, and a pair of boots.As you move along a path will lead you to a park just for decoration. A dirt path will take you to the monster infested streets. The first types of monsters you’ll find are Lost Souls. They have 65 lives and are ice. They are simple and are pretty easy to kill. Next are Skeleton Pirates and Dark Fairies. The Skeleton Pirates have 95 lives and are a bit harder. The Dark Fairies have 135 lives and are easy as taking damage goes. Both Skeletons and Fairies are death. As you progress with quest you’ll find yourself at the Hedge Maze. Before entering look to your left and there will be a small man wearing an orange shirt and green suspenders. There’s a quest called “Find the Smiths”. You need to find all of them in Wizard City. To have this quest you have to accept it from Prospector Zeke in the commons. Anyway, the Hedge Maze is where Lady Oral is. If you look in the mazes to the left and right you might find chest with money in them. You'll will have to fight to bosses when you finish your quest. The first is Rattlebones, (he's an Elite actually) a skeleton leader you started the corrupt of the Fairies. He has 135 lives just like the Fairies. He is death as well. He has a minion Fairie to help him battle. The last bose on Unicorn Way is Lady Blackhope. Her quest is given to you when you go to the Olde Town. She has 235 lives. Her minion is a Skeleton Pirate. She is life for a change. Here is the Unicorn Way map overveiw.
Map WC Unicorn Way.png
Thank you http://wizard101.wikia.com/wiki/ for some of the info. Find even more info here.

Wednesday, February 8, 2012

About the Game

Wizard 101 is made by Kingsisle. I  might of spelled that wrong. But you take the roll of a wizard under either Ice, Fire, Storm, Myth, Life, Death, and Balance. This site will lay out the over veiw of each area. It will not on the other hand help with certain quest. So to find me in the game this week you'll find me in Unicorn Way.

Here's How It Goes

A reveiw on each part of Wizard City will be given each week! First will be Unicorn Way and so on.